Break handler



  • Scuff post but yeah, I'll keep it short and sweet. Could we get an option for how we handle our breaking method? Currently it seemingly instantly logs out whenever breaking is activated. I'd like to see an option for it to idle and get logged out by the timer, seeing as this is how I normally take a break when playing legit. This would obviously be dependent on what kind of script you're running or what kind of area you're in (aggressive NPC's etc)



  • I support this idea


 

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