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Zulrah Data



  • May as well release this 🤷

    Positions (Translated from the spawn in position, could probably done using Map Bases, but this was the way I did it.)

    • North (0, -7)
    • East (-10, -5)
    • South (0, 4)
    • West (10, -5)

    Animations IDs

    • ATTACK (5069)
    • MELEE (5806)
    • MELEE_SECOND (5807)
    • DOWN (5072)
    • UP (5073)
    • UP_BEGIN (5071) -- This animation will fire at the beginning of a new rotation.

    Model IDs

    • BLUE (2044)
    • RED (2043)
    • GREEN (2042)

    Goodluck writing your own zulrah slayer, this data should save you a bit of time 🙂



  • This post is deleted!


  • Thanks, slut


 

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